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Bug#: 198147
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Status: RESOLVED
Resolution: FIXED
Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: jon R-B <jon.roadleybattin@gmail.com>
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Filename Description Type Creator Created Size Actions
libsdl-1.2.12-r1.ebuild media-libs/libsdl-1.2.12-r1 text/plain Eugene Zagidullin 2007-11-10 21:10 0000 4.40 KB Details
libsdl-1.2.12-config.in.patch PulseAudio detection in config.in patch Eugene Zagidullin 2007-11-10 21:11 0000 2.22 KB Details | Diff
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Bug 198147 depends on: Show dependency tree
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Description:   Opened: 2007-11-05 10:08 0000
libSDL-1.2.12 has a pulseaudio configure option to allow libSDL apps to
interact with libSDL (otherwise they can't)

Will be requesting some thing for the emul-x86 package since that needs a bump
and  compiling with pulseaudio as well

Reproducible: Always

------- Comment #1 From Eugene Zagidullin 2007-11-10 21:08:53 0000 -------
I have add "pulseaudio" USE flag to existing ebuild, (see attach).

Also, there is a bug in libSDL's config.in: if configure invoked with
--enable-pulseaudio, it doesn't try to check for PA, but without
--enable-pulseaudio it successfully detects PA... Patch attached.

------- Comment #2 From Eugene Zagidullin 2007-11-10 21:10:25 0000 -------
Created an attachment (id=135677) [details]
media-libs/libsdl-1.2.12-r1

------- Comment #3 From Eugene Zagidullin 2007-11-10 21:11:33 0000 -------
Created an attachment (id=135678) [details]
PulseAudio detection in config.in

------- Comment #4 From SpanKY 2008-01-10 08:01:48 0000 -------
i've added this to SDL-1.2.13

looks like it's already been fixed upstream

thanks for the report/patch !

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