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QuesoGLC is a free (as in free speech) implementation of the OpenGL Character Renderer (GLC). QuesoGLC is based on the FreeType library, provides Unicode support and is designed to be easily ported to any platform that supports both FreeType and the OpenGL API. Reproducible: Always
Created an attachment (id=132918) [details] quesoglc-0.6.0.ebuild Proposed ebuild for version 0.0.6. It was pretty easy, but it's always useful to have an ebuild for maintenance.
Created an attachment (id=133857) [details] proper ebuild ebuild with dependencies and IUSE filled in properly. Also, QuesoGLC will most likely be required for the next release of games-strategy/warzone2100.
(From update of attachment 132918 [details]) Better use the newer ebuild
Created an attachment (id=133912) [details] updated ebuild with corrected mistakes fixed typo in license and correctly use $(use_with ...) instead of $(use_enable ...)
Fixed wrong versionning in bug title
Created an attachment (id=137175) [details] added ~amd64 keyword QuesoGLC-0.6.5 compiles fine on amd64. Added the ~amd64 useflag therefore.
I can confirm that this package will be needed for the next release of warzone2100. Attachment 137175 [details] worked for me (x86). Why is there a double header in this ebuild, though?
FYI, the license for this package is LGPL2, not GPL2. Also, there is a "-free" branch available in sourceforge. The difference seems to be that the free branch includes only the source, while the regular branch (linked to in this ebuild) includes some coding examples as well.
0.7.0 has been released. It contains a --disable-executables ./configure switch, which disables building of tests and examples.
Created an attachment (id=144945) [details] New ebuild for quesoglc from scratch I've created a new ebuild for this library from scratch. It lets you configure glew, fribidi and examples support. Right now the examples source code and the binaries will be installed in case of USE=examples.
The 0.7.0 ebuild also seems to work fine for 0.7.1 (released yesterday). The new Warzone 2100 beta 2 compiles and runs well with 0.7.1, whereas 0.7.0 was a little buggy. Both doing well so far on amd64.
I recommend a bump to 0.7.1 for games-strategy/warzone2100-2.1_beta2
Created an attachment (id=146381) [details] Updated ebuild to incoporate new configure flag which will be present at post 0.7.1 releases
Fixed, thanks.
The ebuild in portage is missing ~ppc. (games-strategy/warzone2100-2.1* depends on this package but also has ~ppc)
Please file a bug for the ppc team to test quesoglc.