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Bug#: 188877
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Status: RESOLVED
Resolution: FIXED
Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: Fabian Kislat <fabian.kislat@gmx.de>
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Bug 188877 depends on: Show dependency tree
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Description:   Opened: 2007-08-14 18:44 0000
On startup castle-combat crashes with following messages:

Castle-Combat requires pygame and twisted. If the game doesn't start up
correctly, please verify that these are installed.
new state <state.MainState instance at 0xb76a5f4c>
Traceback (most recent call last):
  File "/usr/games/bin/castle-combat", line 8, in ?
    main.main()
  File "/usr/games/lib/castle-combat/main.py", line 39, in main
    from menu import MenuState
  File "/usr/games/lib/castle-combat/menu.py", line 6, in ?
    import sound
  File "/usr/games/lib/castle-combat/sound.py", line 50, in ?
    sound_on()
  File "/usr/games/lib/castle-combat/sound.py", line 30, in sound_on
    play_music()
  File "/usr/games/lib/castle-combat/sound.py", line 43, in play_music
    pygame.mixer.music.load(os.path.join(common.data_path, 'sound',
music_files[next_file]))
pygame.error: Unrecognized music format

Reproducible: Always

Steps to Reproduce:




Resolution:
castle-combat needs media-libs/sdl-mixer to be compiled with the "mikmod" use
flag activated. Then everything works fine.

I think the ebuild should check, if this is the case and produce an error
otherwise.

------- Comment #1 From Tupone Alfredo 2007-09-15 21:25:07 0000 -------
A check is added for mikmod in sdl-mixer. Thanks

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