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Bug#: 170763
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Status: RESOLVED
Resolution: FIXED
Assigned To: Christian Birchinger <joker@gentoo.org>
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Reporter: Sal Gonzalez <blef@codejunkie.net>
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Filename Description Type Creator Created Size Actions
mupen64-0.5-r3.ebuild fixed e-build text/plain Sal Gonzalez 2007-03-13 18:03 0000 2.35 KB Details
mupen64-glN64-ucode.patch Missing patch #1 patch Sal Gonzalez 2007-03-13 18:03 0000 3.26 KB Details | Diff
mupen64-glN64-noasmfix.patch Missing patch #2 patch Sal Gonzalez 2007-03-13 18:04 0000 434 bytes Details | Diff
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Bug 170763 depends on: Show dependency tree
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Description:   Opened: 2007-03-13 18:02 0000
As of mupen64-0.5-r2 it seems glN64 is included in the main ebuild, but patches
that were in the mupen64-glN64 ebuild were not placed in the main mupen64
ebuild.  The patches fixed some showstopper bugs for me, and I assume others.

new ebuild & relevant patches attached.

Reproducible: Always

Steps to Reproduce:
1. emerge mupen64
2. run mupen64
3. use glN64 plugin
4. run mario cart 64

Actual Results:  
Get invalid ucode error, mupen64 freezes.

Expected Results:  
Enjoyment

------- Comment #1 From Sal Gonzalez 2007-03-13 18:03:11 0000 -------
Created an attachment (id=113197) [edit]
fixed e-build

------- Comment #2 From Sal Gonzalez 2007-03-13 18:03:36 0000 -------
Created an attachment (id=113199) [edit]
Missing patch #1

------- Comment #3 From Sal Gonzalez 2007-03-13 18:04:04 0000 -------
Created an attachment (id=113201) [edit]
Missing patch #2

------- Comment #4 From Christian Birchinger 2007-03-28 00:24:29 0000 -------
Ok i'll take a look and test it on amd64. I guess it's already tested on x86.

------- Comment #5 From Christian Birchinger 2007-03-28 01:00:38 0000 -------
Added as games-emulation/mupen64-0.5-r4 to CVS.

Since this was already part of the standalone glN64 package i don't expect
any regression. But since you never know, please tell me if somethings worse
after adding these 2 patches.

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