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Bug#: 158640
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Status: RESOLVED
Resolution: FIXED
Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: Captain Sifff <Captainsifff@gmx.de>
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Filename Description Type Creator Created Size Actions
uqm-0.6.2.ebuild Ebuild file for uqm-0.6.2 text/plain nedrandersoff@yahoo.com 2007-01-21 19:08 0000 3.44 KB Details
uqm-0.6.2.ebuild Ebuild file for uqm-0.6.2 text/plain nedrandersoff@yahoo.com 2007-01-21 19:50 0000 3.38 KB Details
uqm-0.6.2.ebuild An ebuild for uqm-0.6.2 with corrected dependencies text/plain Captain Sifff 2007-01-24 18:42 0000 3.38 KB Details
uqm-0.6.2.ebuild adding ~amd64 text/plain Amit Kotlovski 2007-02-03 08:23 0000 3.57 KB Details
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Bug 158640 depends on: Show dependency tree
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Description:   Opened: 2006-12-20 06:25 0000
Hi there!
uqm-0.6.0 was released yesterdaz !

------- Comment #1 From Antti Mäkelä 2006-12-24 02:49:51 0000 -------
I was able to use the uqm-0.5.0 ebuild with some modifications (including
libmikmod as dependency and noting that the source tarball is now .tgz instead
of .tar.gz, also upgrading libsdl and sdl-image versions as per documentation). 

------- Comment #2 From Giacomo Perale 2006-12-24 14:10:43 0000 -------
http://uqm.stack.nl/forum/index.php?topic=3354.0

It seems that some mirrors are distributing a bugged version. Please check that
you've downloaded the tarball from easynews, heanet, kent, mesh, nchc, osdn,
ovh, superb-east, superb-west, surfnet, or switch before adding this new
release to the portage tree. :)

------- Comment #3 From Mr. Bones. 2006-12-28 23:45:27 0000 -------
We'll do a version bump for 0.6.1 since 0.6.0 has known bugs and a borked
release.

------- Comment #4 From Mr. Bones. 2007-01-10 07:56:15 0000 -------
*** Bug 161031 has been marked as a duplicate of this bug. ***

------- Comment #5 From Amit Kotlovski 2007-01-11 13:25:39 0000 -------
0.6.1 is out.

------- Comment #6 From Chris Gianelloni (RETIRED) 2007-01-11 21:45:08 0000 -------
opening this back up, then...

------- Comment #7 From Mr. Bones. 2007-01-11 23:14:54 0000 -------
Someone please attach a working ebuild.  That would speed things up.

------- Comment #8 From David Benjamin 2007-01-18 22:47:00 0000 -------
Make that uqm 0.6.2. :-)

------- Comment #9 From nedrandersoff@yahoo.com 2007-01-21 19:08:54 0000 -------
Created an attachment (id=107704) [edit]
Ebuild file for uqm-0.6.2

This ebuild works on x86, NOT on amd64, not yet tested on ppc.

I copied the 0.5.0 ebuild and made appropriate changes to the SRC_URI. The
source archive for 0.6.* has everything in a "sc2" subdirectory instead of in
the archive's root dir, so I added a simple "mv sc2/* ./ " after the unpack
command in src_unpack to avoid the hassle of repeated "no such file or folder"
errors.

A note about amd64: While 0.5.0 did not have amd64 support, I've been told it's
been introduced in 0.6, and works with a "make && make install" installation.
However, it doesn't work with this ebuild; I suspect it's because of the nasty
src_install method (same as in 0.5.0's ebuild) which I am not skilled enough to
fix.

------- Comment #10 From nedrandersoff@yahoo.com 2007-01-21 19:50:14 0000 -------
Created an attachment (id=107714) [edit]
Ebuild file for uqm-0.6.2

Wow, what an oversight. The bug was that I forgot to account for the fact that
the content, 3domusic, and voice packages are still 0.6.0 in src_install, so
that's where it fails. (Instead of ${P}-content.uqm, for example, I changed it
to ${PN}-0.6.0-content.uqm)

This fixes the issue on amd64, so now I keyworded it "~ppc ~x86 ~amd64" (I
forgot to change the keywords last time too).

------- Comment #11 From Captain Sifff 2007-01-22 07:34:09 0000 -------
You need to fix the requirements in the ebuild. uqm now requires at least
SDL-1.2.8 and SDL_image-1.2.4

------- Comment #12 From Captain Sifff 2007-01-24 18:42:46 0000 -------
Created an attachment (id=108049) [edit]
An ebuild for uqm-0.6.2 with corrected dependencies

------- Comment #13 From Mr. Bones. 2007-01-26 12:30:51 0000 -------
In portage.

------- Comment #14 From Amit Kotlovski 2007-02-03 08:23:09 0000 -------
Created an attachment (id=108993) [edit]
adding ~amd64

Guided by masterdriverz on the #gentoo-dev-help I added a sed command to make
the wrapper call the uqm binary even when it's installed in an amd64
/usr/games/lib64/ folder (using ${GAMES_LIBDIR}).

I added ~amd64 as I can only say it runs okay on my machine, and maybe others
should test it too.

------- Comment #15 From Mr. Bones. 2007-02-03 08:35:03 0000 -------
File a new bug.  this one's about doing the version bump and it's RESOLVED.

------- Comment #16 From Amit Kotlovski 2007-02-03 09:58:08 0000 -------
(In reply to comment #15)
> File a new bug.  this one's about doing the version bump and it's RESOLVED.
> 
Okay, it is here:
http://bugs.gentoo.org/show_bug.cgi?id=165101

Thanks.

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