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Bug#: 150406
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Status: RESOLVED
Resolution: FIXED
Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: Cédric Krier <cedk@gentoo.org>
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Filename Description Type Creator Created Size Actions
cultivation-3.ebuild cultivation-3.ebuild text/plain Cédric Krier 2006-10-07 12:28 0000 1.09 KB Details
cultivation-3-compile.patch cultivation-3-compile.patch patch Cédric Krier 2006-10-07 12:28 0000 1.39 KB Details | Diff
cultivation-3.ebuild cultivation-3.ebuild text/plain Cédric Krier 2006-10-12 15:22 0000 1.16 KB Details
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Bug 150406 depends on: Show dependency tree
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Description:   Opened: 2006-10-07 12:27 0000
Cultivation is a game about a community of gardeners growing food for
themselves in a shared space.

Cultivation is quite different from most other games. It is a social
simulation, and the primary form of conflict is over land and plant
resources---there is no shooting, but there are plenty of angry looks. It is
also an evolution simulation. Within the world of Cultivation, you can explore
a virtually infinite spectrum of different plant and gardener varieties.

All of the graphics, sounds, melodies,and other content in Cultivation are 100%
procedurally generated at playtime. In other words, there are no hand-painted
texture maps---instead, each object has a uniquely "grown" appearance. Every
time you play, Cultivation generates fresh visuals, sounds, and behaviors.

------- Comment #1 From Cédric Krier 2006-10-07 12:28:06 0000 -------
Created an attachment (id=99066) [edit]
cultivation-3.ebuild

------- Comment #2 From Cédric Krier 2006-10-07 12:28:31 0000 -------
Created an attachment (id=99067) [edit]
cultivation-3-compile.patch

------- Comment #3 From Cédric Krier 2006-10-10 13:11:19 0000 -------
This is now in the sunrise overlay. You can find it at:
http://gentoo-sunrise.org/svn/reviewed/games-simulation/cultivation

------- Comment #4 From Cédric Krier 2006-10-10 13:12:07 0000 -------
This is now in the sunrise overlay. You can find it at:
http://gentoo-sunrise.org/svn/reviewed/games-simulation/cultivation

------- Comment #5 From Jon 2006-10-12 13:00:49 0000 -------
Does not compile on amd64 with either ~x86 or ~amd64 (which I tried adding for
the hell of it) flags.

Compile error:

/usr/bin/ar: creating lib/libportaudio.a
a - pa_common/pa_convert.o
a - pa_common/pa_lib.o
a - pablio/pablio.o
a - pablio/ringbuffer.o
a - pa_unix_oss/pa_unix_oss.o
a - pa_unix_oss/pa_unix.o
x86_64-pc-linux-gnu-ranlib lib/libportaudio.a
x86_64-pc-linux-gnu-gcc -o bin/patest_buffer -march=athlon64 -O2 -pipe -msse3
-Ipa_common -Ipablio pa_tests/patest_buffer.c lib/libportaudio.a -lm -lpthread
x86_64-pc-linux-gnu-gcc -o bin/patest_clip -march=athlon64 -O2 -pipe -msse3
-Ipa_common -Ipablio pa_tests/patest_clip.c lib/libportaudio.a -lm -lpthread
/usr/lib/gcc/x86_64-pc-linux-gnu/3.4.6/../../../../x86_64-pc-linux-gnu/bin/ld:
pa_common/pa_convert.o: relocation R_X86_64_32 against `a local symbol' can not
be used when making a shared object; recompile with -fPIC
pa_common/pa_convert.o: could not read symbols: Bad value
collect2: ld returned 1 exit status
make: *** [lib/libportaudio.so.0.0.18] Error 1
make: *** Waiting for unfinished jobs....

!!! ERROR: games-strategy/cultivation-3 failed.
Call stack:
  ebuild.sh, line 1546:   Called dyn_compile
  ebuild.sh, line 937:   Called src_compile
  cultivation-3.ebuild, line 45:   Called die

------- Comment #6 From Cédric Krier 2006-10-12 15:22:12 0000 -------
Created an attachment (id=99479) [edit]
cultivation-3.ebuild

------- Comment #7 From Cédric Krier 2006-10-12 15:22:47 0000 -------
can you try with this one ?

------- Comment #8 From Tupone Alfredo 2007-05-17 20:18:44 0000 -------
Package is now in portage.

I tested on amd64 only and everything is working, except audio: is just white
noise.
Hope in x86 it works better.

------- Comment #9 From Antoine 2007-05-19 13:14:13 0000 -------
I tried it on my x86. It compiles well and it works fine.

------- Comment #10 From Chris 2007-05-20 03:16:03 0000 -------
(In reply to comment #9)
> I tried it on my x86. It compiles well and it works fine.
> 

I have no audio on x86.  Tried aoss as well to no effect.

$ Cultivation 
Game seed = 1179630923
Error initializing audio framework
Error number: -10000
Error message: Host error.

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