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Bug#: 145478
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Status: RESOLVED
Resolution: FIXED
Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: Albert Zeyer <ich@az2000.de>
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Description:   Opened: 2006-08-29 07:43 0000
Hi there,

While glest-2.0.0-r1 compiles now without problems, it doesn't work.
After starting, I see a black screen for a few seconds and after a while, it
returns to my WM and gave me the following error on the console:

Exception: Bits per sample must be 8 or 16: data/core/menu/sound/click_a.wav

I am on a PPC with GCC 4.1. Could this be an Big Endian problem?

Albert

------- Comment #1 From Tristan Heaven 2006-08-29 08:38:16 0000 -------
probably

from README.linux
* The game does not work on ppc (big endian architectures) yet

------- Comment #2 From Mr. Bones. 2006-08-29 11:04:15 0000 -------
Dekeywording.

------- Comment #3 From Luca Barbato 2006-12-30 19:59:06 0000 -------
I'm checking this patch

http://david.woodhou.se/glest-cvs-incomplete-be-enabling.patch

Maybe could be enough

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