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Bug#: 143720
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Status: RESOLVED
Resolution: FIXED
Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: Michael Boone <fuag155555@gmail.com>
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Filename Description Type Creator Created Size Actions
quake4-bin-1.3-r1.ebuild quake4-bin-1.3-r1.ebuild text/plain Michael Boone 2006-08-12 15:16 0000 2.78 KB Details
quake4-bin-1.3-r1.ebuild quake4-bin-1.3-r1.ebuild text/plain Michael Boone 2006-08-12 15:56 0000 2.78 KB Details
quake4-bin-1.3.2.ebuild quake4-bin-1.3.2.ebuild text/plain Michael Boone 2006-08-14 14:57 0000 2.81 KB Details
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Bug 143720 depends on: Show dependency tree
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Description:   Opened: 2006-08-12 14:51 0000
latest version of quake 4 is 1.3.2 latest version in portage is 1.3. he fixed
some issues with the installer and the smp binary issue which was related to
the id libsdl.. Posted the linuxgames site because idsoftware appears to be
down at the moment

------- Comment #1 From Michael Boone 2006-08-12 15:16:57 0000 -------
Created an attachment (id=94096) [edit]
proposed update

added a -2 to the end of the SRC_URI instead of making the version 1.3-2 to try
to comply with version naming conventions in ebuilds.

------- Comment #2 From Michael Boone 2006-08-12 15:56:26 0000 -------
Created an attachment (id=94099) [edit]
quake4-bin-1.3-r1.ebuild

fixed src_unpack reference

------- Comment #3 From Paul Bredbury 2006-08-12 23:04:49 0000 -------
(In reply to comment #1)
> added a -2 to the end of the SRC_URI

Use the versionator eclass instead. For some examples, run:
find /usr/portage -name \*.ebuild | xargs grep replace_version_sep | grep games

> fixed src_unpack reference

Can simply use:  unpack_makeself ${A}

------- Comment #4 From Michael Boone 2006-08-14 14:57:34 0000 -------
Created an attachment (id=94274) [edit]
quake4-bin-1.3.2.ebuild

Cool, thnx, fixed using the versonator and ${A} and did a test run, went
smoothly here amd64

------- Comment #5 From Mike Arthur 2006-09-06 08:22:54 0000 -------
Whats stopping this from going in, so we can work on it.

------- Comment #6 From Mr. Bones. 2006-09-06 08:52:59 0000 -------
http://www.gentoo.org/proj/en/desktop/games/#doc_chap5_sect10

------- Comment #7 From Mike Arthur 2006-09-06 09:33:28 0000 -------
(In reply to comment #6)
> http://www.gentoo.org/proj/en/desktop/games/#doc_chap5_sect10
> 

Sorry, I just meant to ask if this was fine to go in, and just a matter of
time, or whether it needed additional changes.

Thanks

------- Comment #8 From Chris Gianelloni (RETIRED) 2006-09-06 14:00:43 0000 -------
Added to CVS... Normally, a full ebuild isn't required when the changes are
trivial, a patch, or even just comments about what needs changing are
sufficient.  The ebuild is appreciated, though.  Just letting you know so you
can save yourself some trouble in the future.

------- Comment #9 From Alessio Cassibba (X-Drum) 2006-09-10 10:53:48 0000 -------
hi, 
hi had a lot of problems whith missing strings:
during game startup you get messages like:
"Unknown string id #str_XXXXXX"
and during the normal game you get some random #str_XXXXXX
in menus,maps names,etc..

this problem occur due naming of zpaks: "zpak_language_NN.pk4.off"
the zpaks should be renamed in "zpak_language_NN.pk4" instead
(italian,spanish,russian,polish,czech,french)

the english language zpaks are ok.

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