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You could add the useflag 16bit-indices linked to --enable-16bit-indices i have made a package that use that because i need performance. I am a developper and i work with cal3d. here my ebuild: inherit eutils DESCRIPTION="Cal3D is a skeletal based character animation library" HOMEPAGE="http://gna.org/projects/cal3d/" SRC_URI="http://download.gna.org/cal3d/sources/${PN}-${PV}.tar.gz" LICENSE="LGPL-2.1" SLOT="0" KEYWORDS="amd64 ppc x86" IUSE="16bit-indices" RDEPEND="" DEPEND=">=sys-devel/automake-1.4 >=sys-devel/autoconf-2.13" src_unpack() { unpack ${A} } src_compile() { ./configure || die "autogen failed" econf $(use_enable 16bit-indices) || die emake || die } src_install() { einstall || die } You can contact me maybe we could add other package for our game in the gentoo ? We make a game about poker in 3d mail: cpinson@freesheep.org
InCVS.