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Bug#: 137529
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Status: RESOLVED
Resolution: FIXED
Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: Paul Bredbury <brebs@sent.com>
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Filename Description Type Creator Created Size Actions
quake2-textures-1.ebuild quake2-textures-1.ebuild text/plain Paul Bredbury 2006-06-21 17:33 0000 738 bytes Details
quake2-textures-0_beta8.ebuild quake2-textures-0_beta8.ebuild text/plain Paul Bredbury 2006-06-24 16:41 0000 803 bytes Details
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Bug 137529 depends on: Show dependency tree
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Bug 137529 blocks: 137520
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Description:   Opened: 2006-06-21 17:33 0000
Hi, here is an ebuild for a collection of high-resolution Quake 2 textures.

It works with qudos (even with just the quake2-demodata maps), but
quake2-icculus ignores it.

The download is 116mb.

------- Comment #1 From Paul Bredbury 2006-06-21 17:33:41 0000 -------
Created an attachment (id=89767) [edit]
quake2-textures-1.ebuild

------- Comment #2 From Paul Bredbury 2006-06-24 16:41:49 0000 -------
Created an attachment (id=90062) [edit]
quake2-textures-0_beta8.ebuild

The textures in that first ebuild were for Quake 1 - oops. These textures work
with qudos *and* quake2-icculus. But, I'm hoping for a better collection to
become available.

------- Comment #3 From Chris Gianelloni (RETIRED) 2006-06-27 13:23:52 0000 -------
Added to CVS...

We really need to get this tested before we can have quake2-icculus depend on
it.  Either that, or I have to use.mask the textures USE flag on every
architecture until it goes stable, which isn't very optimal, either.

------- Comment #4 From Daniel Perzynski 2006-11-07 00:00:56 0000 -------
Please look at these textures http://www-personal.umich.edu/~jimw/q2/. Maybe we
can merge these two sets together?

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