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Bug#: 131499
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Status: RESOLVED
Resolution: FIXED
Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: Mark Felder <felderado@gmail.com>
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Description:   Opened: 2006-04-27 12:46 0000
please update ebuilds.

NOTE in the ebuild that this version is INCOMPATIBLE with all previous
savegames.


thanks

------- Comment #1 From Ryan Hill 2006-04-29 23:04:52 0000 -------
for those of you that updated to 1.67 yourself and found yourself without any
NPC's anywhere:

http://nwn.bioware.com/forums/viewtopic.html?topic=478668&forum=72&sp=30

Hi all,

If you've downloaded any of the patches for linux 1.67 and you have a problem
with SOU (or any NPC's not spawning), there was an error in the build of the
final patches that resulted in a .o file being wrong, which caused problems.
This has been fixed, and the patches have been updated. For those who have
already downloaded the 1.67 patch, there is a "small" update available to fix
the affected files at
http://files.bioware.com/neverwinternights/updates/linux/167/linuxclient167fix.tar.gz

If you have the English XP1 or XP2 patch, you should also remove the
dialogf.tlk file as it does not belong there either.

Sorry for the confusion.

Owen.

------- Comment #2 From Sal Gonzalez 2006-05-01 07:23:42 0000 -------
(In reply to comment #0)
> please update ebuilds.
> 
> NOTE in the ebuild that this version is INCOMPATIBLE with all previous
> savegames.
> 
> 
> thanks
> 

According to the 1.67 FAQ they are compatable:
  Will my savegames still work with patch 1.67?
  Yes, our patches do not break savegame compatibility.

http://nwn.bioware.com/forums/viewtopic.html?topic=478697&forum=42

------- Comment #3 From Mark Felder 2006-05-01 09:59:16 0000 -------
it was mentioned by a moderator that they wouldn't be compatible, and I've seen
it myself -- my savegames got screwed over along with a couple of my friends.
Even with the 1.67 fix (original 1.67 release was broken for Linux), I was
missing all the NPCs.

?

Just what I've experienced....

------- Comment #4 From Chris Gianelloni (RETIRED) 2006-05-01 14:04:05 0000 -------
I've been working on it since you told me on IRC.  It sucks that I didn't keep
all of the distfiles that I had before, so this'll take a little while longer
than I had hoped.

------- Comment #5 From Chris Gianelloni (RETIRED) 2006-05-16 11:19:13 0000 -------
I've now updated to 1.67 in portage for both the split and the unsplit ebuilds.
 I tested both versions and was able to load my saved games perfectly fine.

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