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Hi, here is an ebuild for bzflag-2.0.6, based on bzflag-2.0.4.20050930-r1.ebuild with the addition of an "sdl" USE flag to be consistent with the usual games client/server distinction.
Created an attachment (id=84351) [edit] bzflag-2.0.6.ebuild
Created an attachment (id=84352) [edit] bzflag-2.0.4.20050930-r1.diff The ebuild as a diff from bzflag-2.0.4.20050930-r1.ebuild
Created an attachment (id=84408) [edit] bzflag-2.0.6.ebuild Added X dependencies. Updated the sed line for "configure".
a 2.0.8 will be out soon, as there are some malfunction in the <=2.0.4 releases that bzflag team want to fix. So I'd not put 2.0.6 in portage
BZFlag 2.0.8 "oops, Happy Mother's Day" released - May 13, 2006, 12:07 PM
The ebuild renamed to 2.0.8 works fine here.
2.0.8 with attached ebuild works fine on AMD64, but I've been bitten by http://my.bzflag.org/bb/viewtopic.php?t=6212, so perhaps some filter-flags magic is needed.
Hi, i've tried to compile the renamed 2.0.8 on ~x86 with gcc 4.1.1 but it failed with the following error: ../mediafile/.libs/libMediaFile.a(MediaFile.o): In function `MediaFile::skip(uns igned int)': MediaFile.cxx:(.text+0x3cc): undefined reference to `std::basic_istream<char, st d::char_traits<char> >::ignore(int)' collect2: ld returned 1 exit status make[2]: *** [bzflag] Error 1 make[2]: Leaving directory `/var/tmp/portage/bzflag-2.0.8/work/bzflag-2.0.8/src/ bzflag' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/var/tmp/portage/bzflag-2.0.8/work/bzflag-2.0.8/src' make: *** [all-recursive] Error 1 !!! ERROR: games-action/bzflag-2.0.8 failed. I've seen the post about CXXFLAGS with gcc-4.x on bzflag.org but i'm not sure if it's related to my problem or not.
Re-emerging media-libs/sdl-image resolved my problem, even when using -O3 flag and gcc-4.1.1
Thanks for the ebuild, Paul.