Gentoo Websites Logo
Go to: Gentoo Home Documentation Forums Lists Bugs Planet Store Wiki Get Gentoo!
Bug 126191 - New Version: OGRE 1.2.0
Summary: New Version: OGRE 1.2.0
Status: RESOLVED FIXED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: [OLD] Games (show other bugs)
Hardware: All Linux
: High enhancement (vote)
Assignee: Gentoo Games
URL:
Whiteboard:
Keywords: EBUILD
: 132740 (view as bug list)
Depends on:
Blocks:
 
Reported: 2006-03-14 10:55 UTC by Matthew Hamilton
Modified: 2010-05-10 21:56 UTC (History)
7 users (show)

See Also:
Package list:
Runtime testing required: ---


Attachments
dev-games/ogre-1.2.0.ebuild (ogre-1.2.0.ebuild,2.27 KB, text/plain)
2006-03-14 10:57 UTC, Matthew Hamilton
Details
cegui-0.4.1.patch (cegui-0.4.1.patch,677 bytes, patch)
2006-03-14 10:59 UTC, Matthew Hamilton
Details | Diff
Ebuild enhancements (ogre-1.2.0_rc1.diff,720 bytes, patch)
2006-03-14 13:15 UTC, Alexander Löffler
Details | Diff
dev-games/ogre-1.2.0_rc1.ebuild (ogre-1.2.0_rc1.ebuild,2.27 KB, text/plain)
2006-03-15 22:27 UTC, Matthew Hamilton
Details
dev-games/ogre-1.2.0_rc1.ebuild (ogre-1.2.0_rc1.ebuild,2.17 KB, text/plain)
2006-03-15 22:40 UTC, Matthew Hamilton
Details
ogre-1.2.0_rc1-gcc41.patch (ogre-1.2.0_rc1-gcc41.patch,1.83 KB, patch)
2006-03-18 08:36 UTC, Giacomo Graziosi
Details | Diff
dev-games/ogre-1.2.0_rc1.ebuild (ogre-1.2.0_rc1.ebuild,2.13 KB, text/plain)
2006-03-29 00:26 UTC, Matthew Hamilton
Details
dev-games/ogre-1.2.0_rc1.ebuild (ogre-1.2.0_rc1.ebuild,2.07 KB, text/plain)
2006-03-29 01:15 UTC, Matthew Hamilton
Details
ogre-1.2.0_rc1-gcc34.patch (ogre-1.2.0_rc1-gcc34.patch,374 bytes, patch)
2006-03-30 18:32 UTC, Matthew Hamilton
Details | Diff
ogre-1.2.0.ebuild (ogre-1.2.0.ebuild,2.57 KB, text/plain)
2006-05-13 16:20 UTC, Matteo Azzali (RETIRED)
Details
dev-games/ogre-1.2.0.ebuild (ogre-1.2.0.ebuild,1.58 KB, text/plain)
2006-05-18 06:48 UTC, Matthew Hamilton
Details
Updated package dependencies (ogre-1.2.0.ebuild,1.46 KB, text/plain)
2006-06-09 04:16 UTC, Kevin Eeckman
Details
dev-games/ogre-1.2.0.ebuild (ogre-1.2.0.ebuild,1.55 KB, text/plain)
2006-06-09 04:38 UTC, Matthew Hamilton
Details
dev-games/ogre-1.2.0.ebuild (ogre-1.2.0.ebuild,1.56 KB, text/plain)
2006-06-09 16:44 UTC, Matthew Hamilton
Details
dev-games/ogre-1.2.0.ebuild (ogre-1.2.0.ebuild,1.56 KB, text/plain)
2006-06-14 10:43 UTC, Kevin Eeckman
Details
dev-games/ogre/ChangeLog (ChangeLog,3.64 KB, text/plain)
2006-06-14 10:43 UTC, Kevin Eeckman
Details
dev-games/ogre/metadata.xml (metadata.xml,5.71 KB, text/plain)
2006-06-14 10:44 UTC, Kevin Eeckman
Details
ebuild for OGRE 1.2.1 with sdl support (ogre-1.2.1.ebuild,1.95 KB, text/plain)
2006-06-15 06:45 UTC, Sergey Belyashov
Details

Note You need to log in before you can comment on or make changes to this bug.
Description Matthew Hamilton 2006-03-14 10:55:09 UTC
OGRE 1.2.0RC1 is out, and I've written up a preliminary ebuild. Please note that the GTK config toolkit as well as the SDL platform have been deprecated in favor of GLX. This comes straight from the good folks on the OGRE forums as well as in IRC. I've removed the SDL dependencies as well as the compilation checks and options. The GTK config still works, but the CLI is lightweight and does the same thing without the increased dependency costs. The previous amd64 mask due to an incompatible libglademm/gtkmm version has been resolved upstream. 

Portage 2.1_pre6-r2 (default-linux/amd64/2006.0, gcc-3.4.5, glibc-2.4-r0, 2.6.15-gentoo-r5 x86_64)
=================================================================
System uname: 2.6.15-gentoo-r5 x86_64 AMD Athlon(tm) 64 Processor 3000+
Gentoo Base System version 1.12.0_pre16
dev-lang/python:     2.3.5-r2, 2.4.2-r1
sys-apps/sandbox:    1.2.17
sys-devel/autoconf:  2.13, 2.59-r7
sys-devel/automake:  1.4_p6, 1.5, 1.6.3, 1.7.9-r1, 1.8.5-r3, 1.9.6-r1
sys-devel/binutils:  2.16.1-r2
sys-devel/libtool:   1.5.22
virtual/os-headers:  2.6.11-r3
ACCEPT_KEYWORDS="amd64 ~amd64"
AUTOCLEAN="yes"
CBUILD="x86_64-pc-linux-gnu"
CFLAGS="-march=k8 -pipe -O2"
CHOST="x86_64-pc-linux-gnu"
CONFIG_PROTECT="/etc /usr/kde/2/share/config /usr/kde/3/share/config /usr/share/config /var/qmail/control"
CONFIG_PROTECT_MASK="/etc/gconf /etc/env.d"
CXXFLAGS="-march=k8 -pipe -O2"
DISTDIR="/usr/portage/distfiles"
FEATURES="autoconfig distlocks metadata-transfer sandbox sfperms strict"
GENTOO_MIRRORS="http://distfiles.gentoo.org http://distro.ibiblio.org/pub/linux/distributions/gentoo"
MAKEOPTS="-j2"
PKGDIR="/usr/portage/packages"
PORTAGE_TMPDIR="/var/tmp"
PORTDIR="/usr/portage"
PORTDIR_OVERLAY="/usr/local/portage"
SYNC="rsync://rsync.gentoo.org/gentoo-portage"
USE="amd64 X a52 aac alsa apache2 avi berkdb bitmap-fonts cdparanoia cdr cli crypt ctype cups dba dbus dri dvd dvdr dvdread eds emboss encode expat fastbuild ffmpeg firefox flac foomaticdb force-cgi-redirect fortran ftp gd gif glut gnome gpm gstreamer gtk gtk2 hal howl imlib ipv6 jpeg lzw lzw-tiff mad matroska memlimit mp3 mpeg ncurses nls nptl nptlonly ogg opengl oss pam pcre pdflib perl png posix ppds python quicktime readline sdl session simplexml soap sockets spell spl ssl svg tcpd theora threads tiff tokenizer truetype truetype-fonts type1-fonts unicode usb userlocales vorbis xine xml xpm xsl xv xvid zlib elibc_glibc input_devices_keyboard input_devices_mouse kernel_linux userland_GNU video_cards_nvidia"
Unset:  ASFLAGS, CTARGET, EMERGE_DEFAULT_OPTS, LANG, LC_ALL, LDFLAGS, LINGUAS
Comment 1 Matthew Hamilton 2006-03-14 10:57:20 UTC
Created attachment 82119 [details]
dev-games/ogre-1.2.0.ebuild

Note: the RC1 is hard-coded into the SRC_URI which is bad. One of you smart devs can easily correct that. Also, I've commented out the gcc 4.1 patch, the libtoolize fix and the gcc 3.4.4 flag removal, as I'm not sure if they apply to this new version of OGRE.
Comment 2 Matthew Hamilton 2006-03-14 10:59:40 UTC
Created attachment 82120 [details, diff]
cegui-0.4.1.patch

CEGUI 0.4.1 recently changed a function prototype setItemSelecteState(CEGUI::uint, bool) to setItemSelecteState(size_t, bool). More information can be found at http://www.ogre3d.org/phpBB2/viewtopic.php?t=18348 . This patch is applied when the version of CEGUI detected is 0.4.1 or greater, and updates the affected sample demo (OceanDemo) in the Samples directory.
Comment 3 Alexander Löffler 2006-03-14 13:15:23 UTC
Created attachment 82138 [details, diff]
Ebuild enhancements

I submitted a diff that takes care of the RC1 in the SRC_URI (and all of the upcoming RCs as well).
I also removed the "opengl" IUSE, as OpenGL support is always needed and depended on. As the flag is never evaluated within the ebuild, enabling or disabling it doesn't change anything. And USE flags are supposed to change package options, right? Please correct me if I'm wrong on this one.
Comment 4 Matthew Hamilton 2006-03-14 13:18:33 UTC
(In reply to comment #3)

You are indeed correct regarding the opengl USE flag. I had removed the SDL stuff earlier and forgot to remove the opengl USE flag since it's no longer optional. Thank you for spotting it!
Comment 5 Alexander Löffler 2006-03-14 13:31:34 UTC
No problem at all. I've been wondering ever since I saw OGRE ebuilds for the first time, how opengl could be an optional USE flag ...
Comment 6 Matthew Hamilton 2006-03-15 22:27:50 UTC
Created attachment 82263 [details]
dev-games/ogre-1.2.0_rc1.ebuild

Updated ebuild with correct handling of _rcX, ./bootstrap line uncommented (whoops!) and opengl IUSE removed.
Comment 7 Matthew Hamilton 2006-03-15 22:40:56 UTC
Created attachment 82264 [details]
dev-games/ogre-1.2.0_rc1.ebuild

Uncommented libtool fix in response to comment at http://www.ogre3d.org/phpBB2/viewtopic.php?p=134943
Comment 8 Alexander Löffler 2006-03-16 04:34:44 UTC
Thanks for your new additions. Bootstrapping fixed all of my "missing library" issues. :)
Anyways, I think the bootstrap call should go in src_compile(), IMHO bootstrapping is part of the build process and only unpacking and patching should be done in src_unpack(). Might be cleaner, too, to put the libtool-patch in an external file in $FILESDIR. What's the common Gentoo policy to handle such small patches?
And in my personal ebuild I added a pkg_postinst() section containing "/usr/sbin/env-update && source /etc/profile" to make the system aware of new libraries. Again, I'm not sure whether that is really necessary.
Comment 9 Alexander Löffler 2006-03-16 05:26:04 UTC
I just saw that patching the bootstrap script is not necessary, as the single occurrence of a libtoolize call already contains the --copy option ... *removing the sed line*
I still would like to know, though, whether to handle such patches within the ebuild or in an external file, following the Gentoo way ... ;)
Comment 10 Giacomo Graziosi 2006-03-18 07:54:06 UTC
Can you please tell me why you said that SDL platform have been deprecated? I am unable to find it on the changelog and on the notes (http://www.ogre3d.org/wiki/index.php/DagonNotes). I have perfeclty compiled it on the SDL platform and it is working.

I'm going to upload a patch to compile it using gcc-4.1.
Comment 11 Giacomo Graziosi 2006-03-18 08:36:00 UTC
Created attachment 82461 [details, diff]
ogre-1.2.0_rc1-gcc41.patch
Comment 12 Matthew Hamilton 2006-03-18 13:33:03 UTC
(In reply to comment #10)
> Can you please tell me why you said that SDL platform have been deprecated? I
> am unable to find it on the changelog and on the notes
> (http://www.ogre3d.org/wiki/index.php/DagonNotes). I have perfeclty compiled it
> on the SDL platform and it is working.
> 
> I'm going to upload a patch to compile it using gcc-4.1.
> 

It's not in the Changelog or the notes. I've never successfully compiled it on SDL (this version or any previous) and the folks at the ogre3d forums all say not to bother with SDL. What SDL platform are you using to compile it? I'll post build errors if helpful.
Comment 13 Giacomo Graziosi 2006-03-18 13:53:11 UTC
I never had a single problem with SDL platform. I used it since ogre < 1.0.
Comment 14 Matthew Hamilton 2006-03-29 00:26:05 UTC
Created attachment 83355 [details]
dev-games/ogre-1.2.0_rc1.ebuild

This updated ebuild re-incorporates the SDL platform option, along with the necessary config toolkit fix. Building the SDL platform with the GTK config toolkit results in crazy screwups all around, but SDL with the CLI config toolkit works fine, as does the GLX platform with GTK/CLI toolkits. 

GLX with CLI is the default setup, with SDL/CLI activated with the "sdl" USE flag and GLX/GTK activated with the "gtk" USE flag. opengl is no longer an option, and is required explicitly.

I've also applied the gcc 3.4 and 4.1 patches and uncommented the -fno-rtti filter again after some reading on the ogre3d forums.

I have removed the "doc" USE flag and replaced it with "examples" since this more accurately describes the process of installing the demos and sample code.
Comment 15 Matthew Hamilton 2006-03-29 01:15:11 UTC
Created attachment 83357 [details]
dev-games/ogre-1.2.0_rc1.ebuild

Whoops, I attached a semi-functional version of the new ebuild.  This one should actually work!  The src_compile cfgtk/platform logic has been cleaned up.  My apologies for the bugzilla spam.
Comment 16 Matthew Hamilton 2006-03-30 18:32:57 UTC
Created attachment 83470 [details, diff]
ogre-1.2.0_rc1-gcc34.patch

GCC 3.4 patch, renamed from existing 3.4 patch from old OGRE release.
Comment 17 Michael Kedzierski 2006-04-24 21:16:45 UTC
I've emerged this latest ebuild on amd64 with USE="cegui cg devil examples sdl -double-precision -gtk -openexr -threads" and it all works fine.
Comment 18 kaouete 2006-05-03 06:36:26 UTC
hi :)

rc2 is out
Comment 19 Mr. Bones. (RETIRED) gentoo-dev 2006-05-03 09:27:03 UTC
please reopen when 1.2.0 is out.  thanks.
Comment 20 Matthew Hamilton 2006-05-12 15:57:38 UTC
1.2.0 is out, reopening upon last instructions from Mr. Bones.  I believe the ebuilds should function correctly minus the -RC stuff in ${PV}.  Someone else opened an OGRE 1.2.0 version bump bug, but only included the ebuild minus the "examples" stuff, which I think is useful.
Comment 21 SpanKY gentoo-dev 2006-05-12 19:35:39 UTC
*** Bug 132740 has been marked as a duplicate of this bug. ***
Comment 22 Matteo Azzali (RETIRED) gentoo-dev 2006-05-13 04:31:32 UTC
No, In the ebuild of previous duplicated bug I removed the patches,
the example flag since it's devious (it installs badly the examples, not only they will not be in /usr/bin, they will be without execution permission but also they're compiled in a wrong way and will try to link to files in /var/tmp/portage/.... ), and just added einfo at the end of the ebuild on how to correctly build the examples (I can make a screenshot of new HDR/bloom example
or new skeletal animation ex. running on my gentoo box, if you want).
Comment 23 Matthew Hamilton 2006-05-13 15:07:19 UTC
Excellent, thank you for your hard work Matteo.  Please attach your corrected ebuild and we can work on getting everything straightened out.  I've found that the GTK config toolkit option is no longer functional.  I used to think it was SDL that didn't work, but I'll make some changes and we can work it out here.  

(In reply to comment #22)
> No, In the ebuild of previous duplicated bug I removed the patches,
> the example flag since it's devious (it installs badly the examples, not only
> they will not be in /usr/bin, they will be without execution permission but
> also they're compiled in a wrong way and will try to link to files in
> /var/tmp/portage/.... ), and just added einfo at the end of the ebuild on how
> to correctly build the examples (I can make a screenshot of new HDR/bloom
> example
> or new skeletal animation ex. running on my gentoo box, if you want).
> 

Comment 24 Matteo Azzali (RETIRED) gentoo-dev 2006-05-13 16:20:25 UTC
Created attachment 86724 [details]
ogre-1.2.0.ebuild

The procedure described at the end is the only non-broken way to install examples,
tested also with YAT (a tetris in 3d you can find at http://www.ogre3d.org/phpBB2/viewtopic.php?t=6410 , at the end there's my patch to
compile 1.2 with gcc-4.1), and the flags "cegui cg devil gtk openexr -double-precision -sdl -threads".

SDL is reported to be broken at :
http://www.ogre3d.org/phpBB2/viewtopic.php?t=18347&highlight=ebuild
Comment 25 Matthew Hamilton 2006-05-13 16:46:10 UTC
Ah yes, that's my thread on the OGRE forums (I'm hamilton).  I originally suspected that SDL was deprecated, when in fact it works fine.  It just doesn't build in combination with the GTK config toolkit.  

It seems that GTK is totally unmaintained, and SDL is heading that way.  As of now, GLX is the currently supported and maintained rendering system.  I'm in favor of stripping the SDL and GTK options entirely, since they will eventually not work at all.  What do you think?

(In reply to comment #24)
> Created an attachment (id=86724) [edit]
> ogre-1.2.0.ebuild
> 
> The procedure described at the end is the only non-broken way to install
> examples,
> tested also with YAT (a tetris in 3d you can find at
> http://www.ogre3d.org/phpBB2/viewtopic.php?t=6410 , at the end there's my patch
> to
> compile 1.2 with gcc-4.1), and the flags "cegui cg devil gtk openexr
> -double-precision -sdl -threads".
> 
> SDL is reported to be broken at :
> http://www.ogre3d.org/phpBB2/viewtopic.php?t=18347&highlight=ebuild
> 

Comment 26 Matteo Azzali (RETIRED) gentoo-dev 2006-05-14 04:33:50 UTC
I tested both examples and yat without the sdl and gtk flags, they seem to work.
I have noting against, please remember to update the header line with date and 
your name (since you did the real work to make the ebuild).
Comment 27 SpanKY gentoo-dev 2006-05-14 07:30:55 UTC
dont bother changing $Header lines .... cvs will replace that automatically when the file is committed
Comment 28 Michael Ploujnikov 2006-05-18 04:01:28 UTC
I tried emerging the ogre-1.2.0.ebuild attached to this bug and the 'install' stage of the ebuild finished with the following error output:

http://sh.nu/p/1756

Let me know if I should open up another bug.

these are the USE flags settings: +cegui -cg +devil +double-precision -gtk -openexr -sdl* -threads
Comment 29 Matthew Hamilton 2006-05-18 06:24:54 UTC
My guess is that this line is causing you trouble: "
libtool: link: warning: `/usr/lib/gcc/x86_64-pc-linux-gnu/3.4.5//libstdc++.la' seems to be moved"

Also, try building it without distCC, OGRE may not be distribution-friendly.

(In reply to comment #28)
> I tried emerging the ogre-1.2.0.ebuild attached to this bug and the 'install'
> stage of the ebuild finished with the following error output:
> 
> http://sh.nu/p/1756
> 
> Let me know if I should open up another bug.
> 
> these are the USE flags settings: +cegui -cg +devil +double-precision -gtk
> -openexr -sdl* -threads
> 

Comment 30 Matthew Hamilton 2006-05-18 06:48:53 UTC
Created attachment 86995 [details]
dev-games/ogre-1.2.0.ebuild

It seems that CEGUI 0.4.1 works out of the box now, so the CEGUI patch has been removed, and the GCC patches are commented out pending build errors for those versions.  

The "sdl" and "gtk" USE flags have been removed, and the ebuild defaults to using the GLX config dialog and windowing creation.

I've left the "examples" USE flag in, because it does install the compiled demos to /usr/share/doc/ogre-${PV}/Samples.  The permissions aren't conducive to just running straight from the directory, but they're functional.
Comment 31 Matteo Azzali (RETIRED) gentoo-dev 2006-05-18 08:37:05 UTC
Please explain how do you run the examples built with examples flag
(some einfo lines in the ebuild would help too)
Comment 32 Matthew Hamilton 2006-05-18 12:30:34 UTC
Sure, this should help explain:

cd /usr/share/doc/ogre-1.2.0/Samples/Common/bin
sudo chown root:users *
sudo chown root:users /usr/share/doc/ogre-1.2.0/Samples/Common/bin
sudo chmod 775 *
sudo nano plugins.cfg
[ edit PluginFolder to read /usr/lib/OGRE ]
./Fresnel

(In reply to comment #31)
> Please explain how do you run the examples built with examples flag
> (some einfo lines in the ebuild would help too)
> 

Comment 33 Michael Ploujnikov 2006-05-19 07:33:28 UTC
(In reply to comment #29)
> My guess is that this line is causing you trouble: "
> libtool: link: warning: `/usr/lib/gcc/x86_64-pc-linux-gnu/3.4.5//libstdc++.la'
> seems to be moved"

I'm not sure what I'm supposed to do with this. That file exists, and I have no idea where it could have been moved from.

> Also, try building it without distCC, OGRE may not be distribution-friendly.
> 
even though I have distcc enabled in make.conf there are no hosts to distribute compilation to
Comment 34 Kevin Eeckman 2006-06-09 04:16:53 UTC
Created attachment 88756 [details]
Updated package dependencies

Updated dependencies for ogre-1.2.0 as read in the Readme.linux in the /Docs directory of the source tree. I wonder if the 'use_enable sdl sdltest' should be removed ?
Comment 35 Matthew Hamilton 2006-06-09 04:37:17 UTC
(In reply to comment #34)
> Created an attachment (id=88756) [edit]
> Updated package dependencies
> 
> Updated dependencies for ogre-1.2.0 as read in the Readme.linux in the /Docs
> directory of the source tree. I wonder if the 'use_enable sdl sdltest' should
> be removed ?
> 

It should, I removed the sdl USE flag but missed that configure switch.  I'll upload the corrected version in a minute.
Comment 36 Matthew Hamilton 2006-06-09 04:38:00 UTC
Created attachment 88757 [details]
dev-games/ogre-1.2.0.ebuild

SDL finally scrubbed out.
Comment 37 Kevin Eeckman 2006-06-09 07:04:31 UTC
(In reply to comment #36)
> Created an attachment (id=88757) [edit]
> dev-games/ogre-1.2.0.ebuild
> 
> SDL finally scrubbed out.

I notice that you did not take into account the updated deps for ogre-1.2.0. Don't we need those newer packages ?
Comment 38 Matthew Hamilton 2006-06-09 16:44:48 UTC
Created attachment 88801 [details]
dev-games/ogre-1.2.0.ebuild

Thank you for checking on the updated dependencies.  I've made the changes to match yours.  I still have the CEGUI patch and the GCC 3.4 / 4.0 patches commented out since I'm no expert in compiler patching.  I believe the CEGUI demo has been updated to work correctly with this new release.
Comment 39 Kevin Eeckman 2006-06-10 03:47:51 UTC
> I still have the CEGUI patch and the GCC 3.4 / 4.0 patches
> commented out since I'm no expert in compiler patching.  I believe the CEGUI
> demo has been updated to work correctly with this new release.

The source compiled fine with gcc-3.4.4 on my machine without any patching. I don't know for CEGUI (never had the problem) nor gcc-4.0.x (don't have it on my machine).
Now what is the next step to bring this new package into the portage tree ?

Regards,
Kevin
Comment 40 Matteo Azzali (RETIRED) gentoo-dev 2006-06-10 04:53:45 UTC
If you're still talking about the old "extra qualification" error of CEGUI with 
gcc-4.1.x, I've sent the patch upsteam weeks ago, after filling bug #126517
Other than this, the ebuild I provided in comment #24 was working fine on 
gcc-4.1.0.
Comment 41 Kevin Eeckman 2006-06-12 05:53:10 UTC
Ok so the ebuild seems ok now ? Shall we submit it ?
Comment 42 Kevin Eeckman 2006-06-14 10:43:08 UTC
Created attachment 89176 [details]
dev-games/ogre-1.2.0.ebuild

minor syntax changes to remove repoman errors
Comment 43 Kevin Eeckman 2006-06-14 10:43:57 UTC
Created attachment 89177 [details]
dev-games/ogre/ChangeLog

Updated changelog
Comment 44 Kevin Eeckman 2006-06-14 10:44:33 UTC
Created attachment 89179 [details]
dev-games/ogre/metadata.xml

Updated metadata.xml
Comment 45 Kevin Eeckman 2006-06-14 10:46:34 UTC
I've tried to update as many files as I could :) following Gentoo guides. I don't know what to do next, as it seems that you need to be a Gentoo developper to commit package updates. I'm not, and I don't know who I should send the ebuild to.
Comment 46 Chris Gianelloni (RETIRED) gentoo-dev 2006-06-14 13:54:15 UTC
You don't send it to anyone.  There is already a bug report (this one) which is all that needs to be done.  Also, you don't ever need to update metadata or ChangeLog entries.  That's done totally on the developer side.

This will get updated "when we get to it".  There's nothing holding this back other than time, most likely.  Besides seeing if an ebuild is agood, we also have to *test* that it is good before adding it to the tree, as ultimately, we're responsible for them.  This particular ebuild has a maintainer listed, meaning it is up to that person to determine if this shuold be added as-is or if it needs modification.  Either that, or it is up to him to give another developer permission to perform the work on his behalf.
Comment 47 Kevin Eeckman 2006-06-15 03:23:11 UTC
Ok sorry for being a noob, but we haven't heard anything from the 'listed maintainer' for a while now.

(In reply to comment #46)
> You don't send it to anyone.  There is already a bug report (this one) which is
> all that needs to be done.  Also, you don't ever need to update metadata or
> ChangeLog entries.  That's done totally on the developer side.
> This particular ebuild has a maintainer listed,
> meaning it is up to that person to determine if this shuold be added as-is or
> if it needs modification.  Either that, or it is up to him to give another
> developer permission to perform the work on his behalf.

Comment 48 Sergey Belyashov 2006-06-15 06:42:49 UTC
I do not understand why SDL platform have been deprecated? I cannot find any information about it at OGRE's web site (http://www.ogre3d.org).
I successfuly emerge ogre-1.2.0 with platform changed to SDL (handly modified). And it works fine for me.
Comment 49 Sergey Belyashov 2006-06-15 06:45:25 UTC
Created attachment 89246 [details]
ebuild for OGRE 1.2.1 with sdl support

Also ogre-1.2.1 fine compiles and works with sdl support. I return support of sdl platform to ebuild for this version...
Comment 50 Mr. Bones. (RETIRED) gentoo-dev 2006-06-26 11:17:43 UTC
This is in portage.  Thanks for the bug report and ebuilds.
Comment 51 Marçal Juan Llaó 2006-07-03 04:19:00 UTC
There's a problem with the ebuild. It can't compile without threads or double-precision use-flag.

Due to double-precision use-flag there's a problem with a typedef defined by OGRE (typedef double Real) if defined double-precision and (typedef float Real) without double-precision.

The only way to solve this issue I find is putting "#define OGRE_DOUBLE_PRECISION 1" in the SampleApp.cpp.

I don't know if the ebuild need to put some extra CFLAGS in the compilation to solve this issue e.g ( -DOGRE_DOUBLE_PRECISION ).

For the moment I can continue my lessons with OGRE. Thanks for all.