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Bug#: 126191
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Status: RESOLVED
Resolution: FIXED
Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: Matt Hamilton <hamilton.matthew@gmail.com>
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Filename Description Type Creator Created Size Actions
ogre-1.2.0.ebuild dev-games/ogre-1.2.0.ebuild text/plain Matt Hamilton 2006-03-14 10:57 0000 2.27 KB Details
cegui-0.4.1.patch cegui-0.4.1.patch patch Matt Hamilton 2006-03-14 10:59 0000 677 bytes Details | Diff
ogre-1.2.0_rc1.diff Ebuild enhancements patch Alexander Löffler 2006-03-14 13:15 0000 720 bytes Details | Diff
ogre-1.2.0_rc1.ebuild dev-games/ogre-1.2.0_rc1.ebuild text/plain Matt Hamilton 2006-03-15 22:27 0000 2.27 KB Details
ogre-1.2.0_rc1.ebuild dev-games/ogre-1.2.0_rc1.ebuild text/plain Matt Hamilton 2006-03-15 22:40 0000 2.17 KB Details
ogre-1.2.0_rc1-gcc41.patch ogre-1.2.0_rc1-gcc41.patch patch Giacomo Graziosi 2006-03-18 08:36 0000 1.83 KB Details | Diff
ogre-1.2.0_rc1.ebuild dev-games/ogre-1.2.0_rc1.ebuild text/plain Matt Hamilton 2006-03-29 00:26 0000 2.13 KB Details
ogre-1.2.0_rc1.ebuild dev-games/ogre-1.2.0_rc1.ebuild text/plain Matt Hamilton 2006-03-29 01:15 0000 2.07 KB Details
ogre-1.2.0_rc1-gcc34.patch ogre-1.2.0_rc1-gcc34.patch patch Matt Hamilton 2006-03-30 18:32 0000 374 bytes Details | Diff
ogre-1.2.0.ebuild ogre-1.2.0.ebuild text/plain Matteo Azzali 2006-05-13 16:20 0000 2.57 KB Details
ogre-1.2.0.ebuild dev-games/ogre-1.2.0.ebuild text/plain Matt Hamilton 2006-05-18 06:48 0000 1.58 KB Details
ogre-1.2.0.ebuild Updated package dependencies text/plain Kevin Eeckman 2006-06-09 04:16 0000 1.46 KB Details
ogre-1.2.0.ebuild dev-games/ogre-1.2.0.ebuild text/plain Matt Hamilton 2006-06-09 04:38 0000 1.55 KB Details
ogre-1.2.0.ebuild dev-games/ogre-1.2.0.ebuild text/plain Matt Hamilton 2006-06-09 16:44 0000 1.56 KB Details
ogre-1.2.0.ebuild dev-games/ogre-1.2.0.ebuild text/plain Kevin Eeckman 2006-06-14 10:43 0000 1.56 KB Details
ChangeLog dev-games/ogre/ChangeLog text/plain Kevin Eeckman 2006-06-14 10:43 0000 3.64 KB Details
metadata.xml dev-games/ogre/metadata.xml text/plain Kevin Eeckman 2006-06-14 10:44 0000 5.71 KB Details
ogre-1.2.1.ebuild ebuild for OGRE 1.2.1 with sdl support text/plain Sergey Belyashov 2006-06-15 06:45 0000 1.95 KB Details
Create a New Attachment (proposed patch, testcase, etc.) View All

Bug 126191 depends on: Show dependency tree
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Description:   Opened: 2006-03-14 10:55 0000
OGRE 1.2.0RC1 is out, and I've written up a preliminary ebuild. Please note
that the GTK config toolkit as well as the SDL platform have been deprecated in
favor of GLX. This comes straight from the good folks on the OGRE forums as
well as in IRC. I've removed the SDL dependencies as well as the compilation
checks and options. The GTK config still works, but the CLI is lightweight and
does the same thing without the increased dependency costs. The previous amd64
mask due to an incompatible libglademm/gtkmm version has been resolved
upstream. 

Portage 2.1_pre6-r2 (default-linux/amd64/2006.0, gcc-3.4.5, glibc-2.4-r0,
2.6.15-gentoo-r5 x86_64)
=================================================================
System uname: 2.6.15-gentoo-r5 x86_64 AMD Athlon(tm) 64 Processor 3000+
Gentoo Base System version 1.12.0_pre16
dev-lang/python:     2.3.5-r2, 2.4.2-r1
sys-apps/sandbox:    1.2.17
sys-devel/autoconf:  2.13, 2.59-r7
sys-devel/automake:  1.4_p6, 1.5, 1.6.3, 1.7.9-r1, 1.8.5-r3, 1.9.6-r1
sys-devel/binutils:  2.16.1-r2
sys-devel/libtool:   1.5.22
virtual/os-headers:  2.6.11-r3
ACCEPT_KEYWORDS="amd64 ~amd64"
AUTOCLEAN="yes"
CBUILD="x86_64-pc-linux-gnu"
CFLAGS="-march=k8 -pipe -O2"
CHOST="x86_64-pc-linux-gnu"
CONFIG_PROTECT="/etc /usr/kde/2/share/config /usr/kde/3/share/config
/usr/share/config /var/qmail/control"
CONFIG_PROTECT_MASK="/etc/gconf /etc/env.d"
CXXFLAGS="-march=k8 -pipe -O2"
DISTDIR="/usr/portage/distfiles"
FEATURES="autoconfig distlocks metadata-transfer sandbox sfperms strict"
GENTOO_MIRRORS="http://distfiles.gentoo.org
http://distro.ibiblio.org/pub/linux/distributions/gentoo"
MAKEOPTS="-j2"
PKGDIR="/usr/portage/packages"
PORTAGE_TMPDIR="/var/tmp"
PORTDIR="/usr/portage"
PORTDIR_OVERLAY="/usr/local/portage"
SYNC="rsync://rsync.gentoo.org/gentoo-portage"
USE="amd64 X a52 aac alsa apache2 avi berkdb bitmap-fonts cdparanoia cdr cli
crypt ctype cups dba dbus dri dvd dvdr dvdread eds emboss encode expat
fastbuild ffmpeg firefox flac foomaticdb force-cgi-redirect fortran ftp gd gif
glut gnome gpm gstreamer gtk gtk2 hal howl imlib ipv6 jpeg lzw lzw-tiff mad
matroska memlimit mp3 mpeg ncurses nls nptl nptlonly ogg opengl oss pam pcre
pdflib perl png posix ppds python quicktime readline sdl session simplexml soap
sockets spell spl ssl svg tcpd theora threads tiff tokenizer truetype
truetype-fonts type1-fonts unicode usb userlocales vorbis xine xml xpm xsl xv
xvid zlib elibc_glibc input_devices_keyboard input_devices_mouse kernel_linux
userland_GNU video_cards_nvidia"
Unset:  ASFLAGS, CTARGET, EMERGE_DEFAULT_OPTS, LANG, LC_ALL, LDFLAGS, LINGUAS

------- Comment #1 From Matt Hamilton 2006-03-14 10:57:20 0000 -------
Created an attachment (id=82119) [edit]
dev-games/ogre-1.2.0.ebuild

Note: the RC1 is hard-coded into the SRC_URI which is bad. One of you smart
devs can easily correct that. Also, I've commented out the gcc 4.1 patch, the
libtoolize fix and the gcc 3.4.4 flag removal, as I'm not sure if they apply to
this new version of OGRE.

------- Comment #2 From Matt Hamilton 2006-03-14 10:59:40 0000 -------
Created an attachment (id=82120) [edit]
cegui-0.4.1.patch

CEGUI 0.4.1 recently changed a function prototype
setItemSelecteState(CEGUI::uint, bool) to setItemSelecteState(size_t, bool).
More information can be found at
http://www.ogre3d.org/phpBB2/viewtopic.php?t=18348 . This patch is applied when
the version of CEGUI detected is 0.4.1 or greater, and updates the affected
sample demo (OceanDemo) in the Samples directory.

------- Comment #3 From Alexander Löffler 2006-03-14 13:15:23 0000 -------
Created an attachment (id=82138) [edit]
Ebuild enhancements

I submitted a diff that takes care of the RC1 in the SRC_URI (and all of the
upcoming RCs as well).
I also removed the "opengl" IUSE, as OpenGL support is always needed and
depended on. As the flag is never evaluated within the ebuild, enabling or
disabling it doesn't change anything. And USE flags are supposed to change
package options, right? Please correct me if I'm wrong on this one.

------- Comment #4 From Matt Hamilton 2006-03-14 13:18:33 0000 -------
(In reply to comment #3)

You are indeed correct regarding the opengl USE flag. I had removed the SDL
stuff earlier and forgot to remove the opengl USE flag since it's no longer
optional. Thank you for spotting it!

------- Comment #5 From Alexander Löffler 2006-03-14 13:31:34 0000 -------
No problem at all. I've been wondering ever since I saw OGRE ebuilds for the
first time, how opengl could be an optional USE flag ...

------- Comment #6 From Matt Hamilton 2006-03-15 22:27:50 0000 -------
Created an attachment (id=82263) [edit]
dev-games/ogre-1.2.0_rc1.ebuild

Updated ebuild with correct handling of _rcX, ./bootstrap line uncommented
(whoops!) and opengl IUSE removed.

------- Comment #7 From Matt Hamilton 2006-03-15 22:40:56 0000 -------
Created an attachment (id=82264) [edit]
dev-games/ogre-1.2.0_rc1.ebuild

Uncommented libtool fix in response to comment at
http://www.ogre3d.org/phpBB2/viewtopic.php?p=134943

------- Comment #8 From Alexander Löffler 2006-03-16 04:34:44 0000 -------
Thanks for your new additions. Bootstrapping fixed all of my "missing library"
issues. :)
Anyways, I think the bootstrap call should go in src_compile(), IMHO
bootstrapping is part of the build process and only unpacking and patching
should be done in src_unpack(). Might be cleaner, too, to put the libtool-patch
in an external file in $FILESDIR. What's the common Gentoo policy to handle
such small patches?
And in my personal ebuild I added a pkg_postinst() section containing
"/usr/sbin/env-update && source /etc/profile" to make the system aware of new
libraries. Again, I'm not sure whether that is really necessary.

------- Comment #9 From Alexander Löffler 2006-03-16 05:26:04 0000 -------
I just saw that patching the bootstrap script is not necessary, as the single
occurrence of a libtoolize call already contains the --copy option ...
*removing the sed line*
I still would like to know, though, whether to handle such patches within the
ebuild or in an external file, following the Gentoo way ... ;)

------- Comment #10 From Giacomo Graziosi 2006-03-18 07:54:06 0000 -------
Can you please tell me why you said that SDL platform have been deprecated? I
am unable to find it on the changelog and on the notes
(http://www.ogre3d.org/wiki/index.php/DagonNotes). I have perfeclty compiled it
on the SDL platform and it is working.

I'm going to upload a patch to compile it using gcc-4.1.

------- Comment #11 From Giacomo Graziosi 2006-03-18 08:36:00 0000 -------
Created an attachment (id=82461) [edit]
ogre-1.2.0_rc1-gcc41.patch

------- Comment #12 From Matt Hamilton 2006-03-18 13:33:03 0000 -------
(In reply to comment #10)
> Can you please tell me why you said that SDL platform have been deprecated? I
> am unable to find it on the changelog and on the notes
> (http://www.ogre3d.org/wiki/index.php/DagonNotes). I have perfeclty compiled it
> on the SDL platform and it is working.
> 
> I'm going to upload a patch to compile it using gcc-4.1.
> 

It's not in the Changelog or the notes. I've never successfully compiled it on
SDL (this version or any previous) and the folks at the ogre3d forums all say
not to bother with SDL. What SDL platform are you using to compile it? I'll
post build errors if helpful.

------- Comment #13 From Giacomo Graziosi 2006-03-18 13:53:11 0000 -------
I never had a single problem with SDL platform. I used it since ogre < 1.0.

------- Comment #14 From Matt Hamilton 2006-03-29 00:26:05 0000 -------
Created an attachment (id=83355) [edit]
dev-games/ogre-1.2.0_rc1.ebuild

This updated ebuild re-incorporates the SDL platform option, along with the
necessary config toolkit fix. Building the SDL platform with the GTK config
toolkit results in crazy screwups all around, but SDL with the CLI config
toolkit works fine, as does the GLX platform with GTK/CLI toolkits. 

GLX with CLI is the default setup, with SDL/CLI activated with the "sdl" USE
flag and GLX/GTK activated with the "gtk" USE flag. opengl is no longer an
option, and is required explicitly.

I've also applied the gcc 3.4 and 4.1 patches and uncommented the -fno-rtti
filter again after some reading on the ogre3d forums.

I have removed the "doc" USE flag and replaced it with "examples" since this
more accurately describes the process of installing the demos and sample code.

------- Comment #15 From Matt Hamilton 2006-03-29 01:15:11 0000 -------
Created an attachment (id=83357) [edit]
dev-games/ogre-1.2.0_rc1.ebuild

Whoops, I attached a semi-functional version of the new ebuild.  This one
should actually work!  The src_compile cfgtk/platform logic has been cleaned
up.  My apologies for the bugzilla spam.

------- Comment #16 From Matt Hamilton 2006-03-30 18:32:57 0000 -------
Created an attachment (id=83470) [edit]
ogre-1.2.0_rc1-gcc34.patch

GCC 3.4 patch, renamed from existing 3.4 patch from old OGRE release.

------- Comment #17 From Michael Kedzierski 2006-04-24 21:16:45 0000 -------
I've emerged this latest ebuild on amd64 with USE="cegui cg devil examples sdl
-double-precision -gtk -openexr -threads" and it all works fine.

------- Comment #18 From kaouete 2006-05-03 06:36:26 0000 -------
hi :)

rc2 is out

------- Comment #19 From Mr. Bones. 2006-05-03 09:27:03 0000 -------
please reopen when 1.2.0 is out.  thanks.

------- Comment #20 From Matt Hamilton 2006-05-12 15:57:38 0000 -------
1.2.0 is out, reopening upon last instructions from Mr. Bones.  I believe the
ebuilds should function correctly minus the -RC stuff in ${PV}.  Someone else
opened an OGRE 1.2.0 version bump bug, but only included the ebuild minus the
"examples" stuff, which I think is useful.

------- Comment #21 From SpanKY 2006-05-12 19:35:39 0000 -------
*** Bug 132740 has been marked as a duplicate of this bug. ***

------- Comment #22 From Matteo Azzali 2006-05-13 04:31:32 0000 -------
No, In the ebuild of previous duplicated bug I removed the patches,
the example flag since it's devious (it installs badly the examples, not only
they will not be in /usr/bin, they will be without execution permission but
also they're compiled in a wrong way and will try to link to files in
/var/tmp/portage/.... ), and just added einfo at the end of the ebuild on how
to correctly build the examples (I can make a screenshot of new HDR/bloom
example
or new skeletal animation ex. running on my gentoo box, if you want).

------- Comment #23 From Matt Hamilton 2006-05-13 15:07:19 0000 -------
Excellent, thank you for your hard work Matteo.  Please attach your corrected
ebuild and we can work on getting everything straightened out.  I've found that
the GTK config toolkit option is no longer functional.  I used to think it was
SDL that didn't work, but I'll make some changes and we can work it out here.  

(In reply to comment #22)
> No, In the ebuild of previous duplicated bug I removed the patches,
> the example flag since it's devious (it installs badly the examples, not only
> they will not be in /usr/bin, they will be without execution permission but
> also they're compiled in a wrong way and will try to link to files in
> /var/tmp/portage/.... ), and just added einfo at the end of the ebuild on how
> to correctly build the examples (I can make a screenshot of new HDR/bloom
> example
> or new skeletal animation ex. running on my gentoo box, if you want).
> 

------- Comment #24 From Matteo Azzali 2006-05-13 16:20:25 0000 -------
Created an attachment (id=86724) [edit]
ogre-1.2.0.ebuild

The procedure described at the end is the only non-broken way to install
examples,
tested also with YAT (a tetris in 3d you can find at
http://www.ogre3d.org/phpBB2/viewtopic.php?t=6410 , at the end there's my patch
to
compile 1.2 with gcc-4.1), and the flags "cegui cg devil gtk openexr
-double-precision -sdl -threads".

SDL is reported to be broken at :
http://www.ogre3d.org/phpBB2/viewtopic.php?t=18347&highlight=ebuild

------- Comment #25 From Matt Hamilton 2006-05-13 16:46:10 0000 -------
Ah yes, that's my thread on the OGRE forums (I'm hamilton).  I originally
suspected that SDL was deprecated, when in fact it works fine.  It just doesn't
build in combination with the GTK config toolkit.  

It seems that GTK is totally unmaintained, and SDL is heading that way.  As of
now, GLX is the currently supported and maintained rendering system.  I'm in
favor of stripping the SDL and GTK options entirely, since they will eventually
not work at all.  What do you think?

(In reply to comment #24)
> Created an attachment (id=86724) [edit]
> ogre-1.2.0.ebuild
> 
> The procedure described at the end is the only non-broken way to install
> examples,
> tested also with YAT (a tetris in 3d you can find at
> http://www.ogre3d.org/phpBB2/viewtopic.php?t=6410 , at the end there's my patch
> to
> compile 1.2 with gcc-4.1), and the flags "cegui cg devil gtk openexr
> -double-precision -sdl -threads".
> 
> SDL is reported to be broken at :
> http://www.ogre3d.org/phpBB2/viewtopic.php?t=18347&highlight=ebuild
> 

------- Comment #26 From Matteo Azzali 2006-05-14 04:33:50 0000 -------
I tested both examples and yat without the sdl and gtk flags, they seem to
work.
I have noting against, please remember to update the header line with date and 
your name (since you did the real work to make the ebuild).

------- Comment #27 From SpanKY 2006-05-14 07:30:55 0000 -------
dont bother changing $Header lines .... cvs will replace that automatically
when the file is committed

------- Comment #28 From Michael Ploujnikov 2006-05-18 04:01:28 0000 -------
I tried emerging the ogre-1.2.0.ebuild attached to this bug and the 'install'
stage of the ebuild finished with the following error output:

http://sh.nu/p/1756

Let me know if I should open up another bug.

these are the USE flags settings: +cegui -cg +devil +double-precision -gtk
-openexr -sdl* -threads

------- Comment #29 From Matt Hamilton 2006-05-18 06:24:54 0000 -------
My guess is that this line is causing you trouble: "
libtool: link: warning: `/usr/lib/gcc/x86_64-pc-linux-gnu/3.4.5//libstdc++.la'
seems to be moved"

Also, try building it without distCC, OGRE may not be distribution-friendly.

(In reply to comment #28)
> I tried emerging the ogre-1.2.0.ebuild attached to this bug and the 'install'
> stage of the ebuild finished with the following error output:
> 
> http://sh.nu/p/1756
> 
> Let me know if I should open up another bug.
> 
> these are the USE flags settings: +cegui -cg +devil +double-precision -gtk
> -openexr -sdl* -threads
> 

------- Comment #30 From Matt Hamilton 2006-05-18 06:48:53 0000 -------
Created an attachment (id=86995) [edit]
dev-games/ogre-1.2.0.ebuild

It seems that CEGUI 0.4.1 works out of the box now, so the CEGUI patch has been
removed, and the GCC patches are commented out pending build errors for those
versions.  

The "sdl" and "gtk" USE flags have been removed, and the ebuild defaults to
using the GLX config dialog and windowing creation.

I've left the "examples" USE flag in, because it does install the compiled
demos to /usr/share/doc/ogre-${PV}/Samples.  The permissions aren't conducive
to just running straight from the directory, but they're functional.

------- Comment #31 From Matteo Azzali 2006-05-18 08:37:05 0000 -------
Please explain how do you run the examples built with examples flag
(some einfo lines in the ebuild would help too)

------- Comment #32 From Matt Hamilton 2006-05-18 12:30:34 0000 -------
Sure, this should help explain:

cd /usr/share/doc/ogre-1.2.0/Samples/Common/bin
sudo chown root:users *
sudo chown root:users /usr/share/doc/ogre-1.2.0/Samples/Common/bin
sudo chmod 775 *
sudo nano plugins.cfg
[ edit PluginFolder to read /usr/lib/OGRE ]
./Fresnel

(In reply to comment #31)
> Please explain how do you run the examples built with examples flag
> (some einfo lines in the ebuild would help too)
> 

------- Comment #33 From Michael Ploujnikov 2006-05-19 07:33:28 0000 -------
(In reply to comment #29)
> My guess is that this line is causing you trouble: "
> libtool: link: warning: `/usr/lib/gcc/x86_64-pc-linux-gnu/3.4.5//libstdc++.la'
> seems to be moved"

I'm not sure what I'm supposed to do with this. That file exists, and I have no
idea where it could have been moved from.

> Also, try building it without distCC, OGRE may not be distribution-friendly.
> 
even though I have distcc enabled in make.conf there are no hosts to distribute
compilation to

------- Comment #34 From Kevin Eeckman 2006-06-09 04:16:53 0000 -------
Created an attachment (id=88756) [edit]
Updated package dependencies

Updated dependencies for ogre-1.2.0 as read in the Readme.linux in the /Docs
directory of the source tree. I wonder if the 'use_enable sdl sdltest' should
be removed ?

------- Comment #35 From Matt Hamilton 2006-06-09 04:37:17 0000 -------
(In reply to comment #34)
> Created an attachment (id=88756) [edit]
> Updated package dependencies
> 
> Updated dependencies for ogre-1.2.0 as read in the Readme.linux in the /Docs
> directory of the source tree. I wonder if the 'use_enable sdl sdltest' should
> be removed ?
> 

It should, I removed the sdl USE flag but missed that configure switch.  I'll
upload the corrected version in a minute.

------- Comment #36 From Matt Hamilton 2006-06-09 04:38:00 0000 -------
Created an attachment (id=88757) [edit]
dev-games/ogre-1.2.0.ebuild

SDL finally scrubbed out.

------- Comment #37 From Kevin Eeckman 2006-06-09 07:04:31 0000 -------
(In reply to comment #36)
> Created an attachment (id=88757) [edit]
> dev-games/ogre-1.2.0.ebuild
> 
> SDL finally scrubbed out.

I notice that you did not take into account the updated deps for ogre-1.2.0.
Don't we need those newer packages ?

------- Comment #38 From Matt Hamilton 2006-06-09 16:44:48 0000 -------
Created an attachment (id=88801) [edit]
dev-games/ogre-1.2.0.ebuild

Thank you for checking on the updated dependencies.  I've made the changes to
match yours.  I still have the CEGUI patch and the GCC 3.4 / 4.0 patches
commented out since I'm no expert in compiler patching.  I believe the CEGUI
demo has been updated to work correctly with this new release.

------- Comment #39 From Kevin Eeckman 2006-06-10 03:47:51 0000 -------
> I still have the CEGUI patch and the GCC 3.4 / 4.0 patches
> commented out since I'm no expert in compiler patching.  I believe the CEGUI
> demo has been updated to work correctly with this new release.

The source compiled fine with gcc-3.4.4 on my machine without any patching. I
don't know for CEGUI (never had the problem) nor gcc-4.0.x (don't have it on my
machine).
Now what is the next step to bring this new package into the portage tree ?

Regards,
Kevin

------- Comment #40 From Matteo Azzali 2006-06-10 04:53:45 0000 -------
If you're still talking about the old "extra qualification" error of CEGUI with 
gcc-4.1.x, I've sent the patch upsteam weeks ago, after filling bug #126517
Other than this, the ebuild I provided in comment #24 was working fine on 
gcc-4.1.0.

------- Comment #41 From Kevin Eeckman 2006-06-12 05:53:10 0000 -------
Ok so the ebuild seems ok now ? Shall we submit it ?

------- Comment #42 From Kevin Eeckman 2006-06-14 10:43:08 0000 -------
Created an attachment (id=89176) [edit]
dev-games/ogre-1.2.0.ebuild

minor syntax changes to remove repoman errors

------- Comment #43 From Kevin Eeckman 2006-06-14 10:43:57 0000 -------
Created an attachment (id=89177) [edit]
dev-games/ogre/ChangeLog

Updated changelog

------- Comment #44 From Kevin Eeckman 2006-06-14 10:44:33 0000 -------
Created an attachment (id=89179) [edit]
dev-games/ogre/metadata.xml

Updated metadata.xml

------- Comment #45 From Kevin Eeckman 2006-06-14 10:46:34 0000 -------
I've tried to update as many files as I could :) following Gentoo guides. I
don't know what to do next, as it seems that you need to be a Gentoo developper
to commit package updates. I'm not, and I don't know who I should send the
ebuild to.

------- Comment #46 From Chris Gianelloni (RETIRED) 2006-06-14 13:54:15 0000 -------
You don't send it to anyone.  There is already a bug report (this one) which is
all that needs to be done.  Also, you don't ever need to update metadata or
ChangeLog entries.  That's done totally on the developer side.

This will get updated "when we get to it".  There's nothing holding this back
other than time, most likely.  Besides seeing if an ebuild is agood, we also
have to *test* that it is good before adding it to the tree, as ultimately,
we're responsible for them.  This particular ebuild has a maintainer listed,
meaning it is up to that person to determine if this shuold be added as-is or
if it needs modification.  Either that, or it is up to him to give another
developer permission to perform the work on his behalf.

------- Comment #47 From Kevin Eeckman 2006-06-15 03:23:11 0000 -------
Ok sorry for being a noob, but we haven't heard anything from the 'listed
maintainer' for a while now.

(In reply to comment #46)
> You don't send it to anyone.  There is already a bug report (this one) which is
> all that needs to be done.  Also, you don't ever need to update metadata or
> ChangeLog entries.  That's done totally on the developer side.
> This particular ebuild has a maintainer listed,
> meaning it is up to that person to determine if this shuold be added as-is or
> if it needs modification.  Either that, or it is up to him to give another
> developer permission to perform the work on his behalf.

------- Comment #48 From Sergey Belyashov 2006-06-15 06:42:49 0000 -------
I do not understand why SDL platform have been deprecated? I cannot find any
information about it at OGRE's web site (http://www.ogre3d.org).
I successfuly emerge ogre-1.2.0 with platform changed to SDL (handly modified).
And it works fine for me.

------- Comment #49 From Sergey Belyashov 2006-06-15 06:45:25 0000 -------
Created an attachment (id=89246) [edit]
ebuild for OGRE 1.2.1 with sdl support

Also ogre-1.2.1 fine compiles and works with sdl support. I return support of
sdl platform to ebuild for this version...

------- Comment #50 From Mr. Bones. 2006-06-26 11:17:43 0000 -------
This is in portage.  Thanks for the bug report and ebuilds.

------- Comment #51 From Marçal Juan Llaó 2006-07-03 04:19:00 0000 -------
There's a problem with the ebuild. It can't compile without threads or
double-precision use-flag.

Due to double-precision use-flag there's a problem with a typedef defined by
OGRE (typedef double Real) if defined double-precision and (typedef float Real)
without double-precision.

The only way to solve this issue I find is putting "#define
OGRE_DOUBLE_PRECISION 1" in the SampleApp.cpp.

I don't know if the ebuild need to put some extra CFLAGS in the compilation to
solve this issue e.g ( -DOGRE_DOUBLE_PRECISION ).

For the moment I can continue my lessons with OGRE. Thanks for all.

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