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Bug#: 126156
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Status: RESOLVED
Resolution: FIXED
Assigned To: Default Assignee for New Packages <maintainer-wanted@gentoo.org>
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Reporter: Mark Silinio <silinio@fromru.com>
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Filename Description Type Creator Created Size Actions
flasm-1.6.ebuild ebuild text/plain Mark Silinio 2006-03-14 06:39 0000 727 bytes Details
flasm-1.6.1.ebuild app-misc/flasm/flasm-1.6.1.ebuild text/plain Timothy Redaelli 2006-12-07 13:11 0000 834 bytes Details
flasm-1.6.1-makefile.patch app-misc/flasm/files/flasm-1.6.1-makefile.patch patch Timothy Redaelli 2006-12-07 13:11 0000 940 bytes Details | Diff
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Bug 126156 depends on: Show dependency tree
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Description:   Opened: 2006-03-14 06:37 0000
Flasm disassembles your entire SWF including all the timelines and events.
Looking at disassembly, you learn how the Flash compiler works, which improves
your ActionScript skills. You can also do some optimizations on the
disassembled code by hand or adjust the code as you wish. Flasm then applies
your changes to the original SWF, replacing original actions.

------- Comment #1 From Mark Silinio 2006-03-14 06:39:34 0000 -------
Created an attachment (id=82099) [edit]
ebuild

------- Comment #2 From Nguyen Thai Ngoc Duy (RETIRED) 2006-10-15 05:15:22 0000 -------
I can take this if no one objects.
To Mark Silinio: next time please use tabs for indentation, don't inherit
unused eclasses and keyword ~arch

------- Comment #3 From Timothy Redaelli 2006-12-07 13:11:23 0000 -------
Created an attachment (id=103571) [edit]
app-misc/flasm/flasm-1.6.1.ebuild

------- Comment #4 From Timothy Redaelli 2006-12-07 13:11:50 0000 -------
Created an attachment (id=103572) [edit]
app-misc/flasm/files/flasm-1.6.1-makefile.patch

------- Comment #5 From Nguyen Thai Ngoc Duy (RETIRED) 2006-12-07 23:53:43 0000 -------
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